Curriculum and expert profile
A new curriculum specifying the training framework and skills and competences related to ICT. The curriculum is ECVET learning outcomes compliant.
Interactive video game and training delivery environment
An online training environment facilitated by a Social learning Motivational environment to deliver the training content using an interactive video game and social learning tools to engage learners with their peers.
The training course comprising modules in Internet of Things to meet a range of content and competences necessary for the learners get enough skills to develop a professional profile in this IT area.